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Tim Rurkowski - Technical Game Designer
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Game Projects
About Me
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Tim Rurkowski - Technical Game Designer
Home
Game Projects
About Me
Work History
Home
Game Projects
About Me
Work History

Shadow Cave SFX & Monolith Style

  • --> Game Projects,
  • World Building / Level Design,
  • Narrative Design,
  • --> Methodology / Role Demonstrations,
  • Technical Design / Prototyping,
  • Wild Planet,
| 7/5/23
Next

Slasher | Zugzwang Game Piece

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Tim Rurkowski

Technical Game Designer

See my work history for my other roles.

About Me

Music

Resume / Work History

Bandcamp

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AudioMack