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Tim Rurkowski - Technical Game Designer
Home
Game Projects
About Me
Work History
Tim Rurkowski - Technical Game Designer
Home
Game Projects
About Me
Work History
Home
Game Projects
About Me
Work History
Skip to Videos
  • All |
  • --> Methodology / Role Demonstrations |
  • Music Compositions / Sound Design |
  • Narrative Design |
  • Project Management |
  • Technical Design / Prototyping |
  • World Building / Level Design |
  • -->Tools |
  • Advanced Terrain Toolkit |
  • Cinemachine / Timeline |
  • Curvy Splines |
  • Four Circle Story Sequencer (internal tool) |
  • Nature Manufacturer |
  • Probuilder |
  • The Vegetation Engine |
  • --> Game Projects |
  • Abermore |
  • Heptic |
  • Six Sided Sanctuary |
  • Wild Planet |
  • Zugzwang |
  • Unity Advanced Terrain Tools & Nature Renderer's R.A.M. | Terrain Blockout

    Unity Advanced Terrain Tools & Nature Renderer's R.A.M. | Terrain Blockout

Tim Rurkowski

Technical Game Designer

See my work history for my other roles.

About Me

Music

Resume / Work History

Bandcamp

Soundcloud

AudioMack